What i want to do is to store a list of values that will work like one-use keys, a player needs to use a key to enter the game. So i will basically create new keys that will be consumed when used. Those keys need to be stored at a database that can be acessed by every player. When i generate one, i want it to automatically be stored at the db, and when a player uses one, it has to me removed from the db. I only read about the Title Data, and it says it's ideal only for static and unchanging data, wich is not my case.
my question is duplicated for some reason.
No worries, we removed the duplicate part.
Answer by Citrus Yan · Nov 16, 2020 at 06:54 AM
In your case, storing data that can be read & write by player actions of the whole player base, is not supported by PlayFab. We would recommend using data store solutions such as Redis for this.
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