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Question by Gustavo Santana de Almeida · Nov 16, 2020 at 05:26 AM · Player Dataunity3ddata

Store a list of variable values for all players,Store a list of values that constantly changes

What i want to do is to store a list of values that will work like one-use keys, a player needs to use a key to enter the game. So i will basically create new keys that will be consumed when used. Those keys need to be stored at a database that can be acessed by every player. When i generate one, i want it to automatically be stored at the db, and when a player uses one, it has to me removed from the db. I only read about the Title Data, and it says it's ideal only for static and unchanging data, wich is not my case.

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avatar image Gustavo Santana de Almeida · Nov 15, 2020 at 12:25 AM 0
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my question is duplicated for some reason.

avatar image Citrus Yan Gustavo Santana de Almeida · Nov 16, 2020 at 06:55 AM 0
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No worries, we removed the duplicate part.

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Answer by Citrus Yan · Nov 16, 2020 at 06:54 AM

In your case, storing data that can be read & write by player actions of the whole player base, is not supported by PlayFab. We would recommend using data store solutions such as Redis for this.

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