Our compliance team test the game in various scenarios that include loss of access to key services. This allows them to test that the game responds appropriately. They typically manage this by blocking the IP / IP Range of the given service.
Is PlayFabs IP range documented some where that I can provide to them to achieve this? I have not been able to find this.
Although blocking all PlayFab IP's would be ideal, at a minimum, blocking sign in requests should achieve the desired result.
Please can you provide PlayFabs IP range?