Hello,
Here is the scenario. I have a game that loads 2 terrains Json files(2 entities) when it starts. It needs these files to build the world. The user can edit the terrain(like minecraft) and save it so this is why I saved these files as player entities. I currently added these two files manually. Here is the problem:
When a new user registers, I want somehow to have those 2 Json files popup on the user data files.
Could it be possible to have these files stored on the CDN and trigger a copy of these initial files on the user data file whenever a registration event occurs? What would be the way to do it?
Thanks~