So I had a clever idea to delete a million inactive users to save some monthly costs. And the next day I look at my estimate bill for the month suddenly risen almost 10 times from $44 to $344. All the charges are for Profile Writes. Does Playfab/Microsoft really wants to charge me 300$ for a bunch of one time database deletes? Going from $0 to $30-$40 a month I can live with, but suddenly charging me $300 for something I thought was going to be free since nowhere in the pricing it says that one time mass deleting player data counts as dozens of millions of writes? Is there a way to cancel this?
This game doesn't make enough for me to pay so much for simple database storage so I'll have to shut it down or switch from Playfab, which would be difficult since it's quite old Unity game. This whole Microsoft inspired transition is just not cool. For years Playfab was essentially free for small games when it was independent, now suddenly you charge these criminal prices for indies that barely scrape by. There's no spending limit option, no warnings, doesn't even show you immediately how much you'll pay, you just quietly rack up the bill and only see the estimate the next day.