I installed playfab-party.220.127.116.11-main.0-10.5.2020-preview.unitypackage from official Github site. I have installed other extensions and logged in into title over Playfab Extensions in Unity. I tested it locally, remote and over steam, and SDK works just fine. Problem is android, when I build the game and run it after going over splash screen it just shuts down. There are no any useful information in log (since game goes on pause), I just know Playfab Multiplayer Manager is responsible for this. _Initialize() function in script executes normaly but then somewhere later error happens. Im using unity 2019.4.12f1 and sdk version is "2.97.201014". Thanks in advance for help!