I was reading the tutorial and I have a few questions.
I would like to use the information in PlayerStatistics for Matchmaking, how would I achieve this?
The guide has examples of the ticket attributes created on client side. Is there a way to control what Kind of attributes a client can use for queues?
Can a get a clarification on the difference between an attribute from a User vs the Player Entity? Do I have to use Entity.SetObjects beforehand?
The documentation mentions:
"This allows data to be stored for a user, rather than the title needing to specify it on each create ticket call."
Does this mean there is a global way for me to define/set attributes for Players?
Has the MatchMaking API been updated to work in CloudScript?
Here is a link for reference:
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/matchmaking/
Thanks in advance. And thanks for before.