Hey folks,
So I'm just looking to get some information about this - I'm not sure there's anything that can be done specifically to address it.
Typically I would attempt to connect my first player and a server instance would then pop up under Active games. I would then connect another player and they would join that server instance and be matched up with the first player.
On 2 separate occasions, however, I attempted to connect 2 different players at the same exact time and they each appeared to create and join their own server instances. I don't think that'll cause any problems because I do have code that should shut down server instances if no players are connected, but I'm wondering if there's any tips or expectations revolving around this potential (but likely incredibly rare) situation.
Thanks!
-Matt