I've been trying to get my game server to run on a container in my local machine for 2 days with no success. I've followed all the steps in Verifying containerization, yet, I keep getting this when I try to run MockVmAgent.exe with 'RunContainer' set to 'true'.
Answer by David Rochin · Oct 26, 2020 at 01:29 AM
The problem is that the Windows Server Core container cannot run 32 bit Unity builds for some reason. The executable file just did nothing when I tried to run it. Building my server for 64 bit (x86_64) solved the problem.