In my game (mobile, Unity) I am going to create a store where players can purchase items to customize their player avatar.
When they join a multiplayer game (servers are hosted via Photon, not PlayFab) all other players need to be made aware of what items are currently active. What's the best way to do this?
The client could send a JSON representation of which items they are wearing when joining the server but that would lack any security. Is there some API that the clients can call to get the currently worn items for other player IDs without needing an admin API key perhaps?