Please help me solving this...
In my code I have the following:
using PlayFab.PfEditor.Json;
and the error is there, saying that PfEditor doesnt exist...
in the rest of my code, I am using that namespace in here:
Debug.Log(PlayFabSimpleJson.SerializeObject(result.FunctionResult));
(I've changed to "PlayFabSimpleJson" because I saw someone saying that it could solve the problem and I even added the namespace "using static PlayFab.Json.PlayFabSimpleJson;" but it didnt work too...the name space is "using STATIC" because unity said that without the static tag it doesnt work)