Hi there, I'm new to playfab and have a question/problem. I have a test UE4 dedicated server that I'm able to successfully deploy and connect to with multiple clients. All my current interactions with GSDK seem to work fine. For example, when I connect or disconnect from the server with a client - the players statistics for the server are updated correctly on the playfab web portal.
The one issue I'm having, however, is when I disconnect all clients and terminate the server (FGenericPlatformMisc::RequestExit) my server never transitions to Standby in the web portal. It just remains active - but isn't functional because the gameserver exe has been terminated.
Please advise. Thanks!