Hello, I'm developing a multiplayer game made in UE4 that needs to interact with the Ethereum blockchain. Since I'm new at backend development I can't figure out if I need to make a backend from scratch or I can use Playfab as a base.
What I need in particular is:
1) Making Playfab interact with an external application (maybe located on an Azure VM). That application would be an Ethereum node.
2) Extends Playfab functionalities with microservices tailored to my needs (e.g. a system that manage the association of equipments to each character, or another system that tracks the progression and the quests, etc.). I can't figure out how far I can go with the customizations.
Thanks for any help