basically I have a basic FPS shooter game but my primary concern is because everything is metered on Playfab what if my users play the game for hours? How much will it cost for someone playing online for an hour? Say they spend 50 hours per year multiplied by hundred thousand how much will that cost?
If I sell a game that is fixed price wouldn't playfab eventually end up eating up the cost? I just don't see how it can operate in the long run without some in game purchases or subscription.
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