Hi everyone,
i´m following the (in)official tutorial from Hicon Games and everytime i´m deploying a windows server build, i´m getting a unhealthy build back.
My first problem is, that i don´t know exactly, if my zip is correctly uploaded!
https://community.playfab.com/questions/35255/windows-build-not-uploading-to-multiplayer.html
In this thread it was discussed and i´ve done the F12 trick and it seems that my zip was uploaded, because the upload progress stops in the console ... BUT ... i dont get a message, that my zip was successfully uploaded, so im not 100% sure, if thats my problem!
To test, i´ve waited 2 hours and the requests(at the bottom of the console) stays the same, so theoretically it should be fully uploaded!
My second problem is, that i dont know how to test the windows server exe, to exclude the problem even further.
I´m working with a UE4.25.3.Release SourceBuild, VS2019 and GSDK via NuGet Package Manager
For any tip i would be very thankful, because Playfab would be the perfect solution for us :/
Greetings
Niko Kamp