my code:
public void GetPlayFabInventory() { //PlayFabClientAPI.GetUserInventory(new GetUserInventoryRequest(), LogSuccess, LogFailure); PlayFabServerAPI.GetUserInventory(new PlayFab.ServerModels.GetUserInventoryRequest { PlayFabId = userIDString }, result => { result.Inventory.ForEach(item => Debug.Log(item.ItemInstanceId + " : " + item.DisplayName)); }, error => { Debug.LogError(error.GenerateErrorReport()); }); }
So I have this issue, running the code fine on my server, I have enabled Server API in the plugin which successfully has all my titles info/secrets, and client connects fine with playfab and can make purchase and everything.
Is there anything I need to do on my server side to have access to these API calls ?