Doing some testing with PlayFab, and encounter some issue.
I start by connecting with a customID using
var request = new LoginWithCustomIDRequest { CustomId = "2222", CreateAccount = true }; loginTask = await PlayFabClientAPI.LoginWithCustomIDAsync(request);
That work well and the player show up in PlayFab
Then I try to link a windows Hello account doing
var credentials = await GetUserCredentials(username); var publicKey = await GetPublicKeyBase64(credentials); var requestHello = new LinkWindowsHelloAccountRequest(); requestHello.PublicKey = publicKey; requestHello.UserName = username; var result = await PlayFabClientAPI.LinkWindowsHelloAsync(requestHello);
That seem to work, result produce no error.
However if I go to PlayFab I see that
So it seem that the WindowsHello Account is not connected.
However if I sign in with windows Hello using the method shown in the tutorial, it tell me that the PlayFabID is the correct one
So is that a display bug from the Game Manager?
I have not look for yet, but is there an easy way to see all the linked account for a player?
Thank