Hello,
I want to ban a player automatically. I'm thinking of making a ban meter for each player. When a function in cloudscript is called, I'll check some parameters to see if the player's cheated in the game. If so, I'll increase the ban meter and save it in the player internal data. My question is how can I read and check the ban meter automatically every 2-3 months?
There is an option called "Run actions on each player in a segment" in the scheduled tasks, but I can't select a cloudscript function. Maybe I can create a statistic and use it as a ban meter, so I can use segments; but does it make sense? Is there any other ways around to achieve this?