I'm building a single player game in which the user will gain and consume many items during a short time, possibly 50 different items in a minute or more. Granting and consuming them will work by server side logic, as the items will have a small relation to real life money.
As I understand there are several limits to the amount of server requests that can be made - I would like to know if PlayFab is a feasible solution for me to use for this game. Also, if it is, I guess the correct approach would be to use a custom game server, not cloud scripts?