I have had custom server bugs occur where the heartbeat was still working but the app wasn't responding to remote requests to shut down.
Is there a way from the game manager dashboard online to cause it to shut down and have its logs captures?
I have had custom server bugs occur where the heartbeat was still working but the app wasn't responding to remote requests to shut down.
Is there a way from the game manager dashboard online to cause it to shut down and have its logs captures?
Have you tried to shut down the server using PlayFab Multiplayer API ShutdownMultiplayerServer? Generally, calling this API can force shut down the server session when your server program logic does not work. You can use the title entitytoken as the request header to invoke this API in the REST API testing tool – Postman.
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