I used to delete and run my client to test account creation until last week when it won't work anymore. Did a search on this and read that deleting player is on shared resources used by all titles, so yea I waited. Using other means to test account creation. It has been 4+ days, and I still get the same error message.
/Client/LoginWithAndroidDeviceID: The account is unavailable, because it is being deleted.
I'm temporarily using LoginWithCustomID on my testing devices, and unity editors. All devices' Unique Identifier seem to have been locked out by the server. Should I keep waiting?