I guess my first question is why isn't there a way to do this via the title management web page?
Assuming this has to be done as an API call, is it possible to do this through Postman?
I was looking here: https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/allocating-with-build-alias
I added a X-SecretKey header, but it seems that's not correct because I got a 401 Unauthorized. I can't imagine this is something an end user should be able to do, so why is the secret key failing?
I'd really like to get this working so I can use that instead of the "hack" I'm doing currently where I store the current build id in title data. Hardcoding it in the client is not an option because it will change.
Thanks,
Mike