I have finished my store, purchases, and inventory system. I can list all items that are in the catalog and purchase them.
But listing all items that are on my catalog was not what I wanted to achieve. I want a constantly changing store. For example, I just want to list 6 items per day. Which can be randomly selected but it should be the same across all the clients. If they even have one of them it should get another random one. Just returning itemids would be enough.
How should I approach this? Should I use cloud scripting or should I do it locally on Unity? I want to go for the safest one no matter the difficulty.
I also trying to get my selected items on start so I can showcase them. Should I use custom data for that and update it every time they select an item in their inventory?
Thanks for the answers!