Hello, I am getting started with Playfab and would like to know if it is already possible to do this:
- The player have an feed of messages received. These messages don't need to be realtime, but they are specific for each user
- These messages will be sent manually by Game Admins. These messages can also be generated automatically during some Cloudscript calls
Also, I cannot depend of a realtime multiplayer engine like Photon (or a third party solution at all)
Here in the forum there are posts from 2017 about using SharedGroup for each user, to store these messages as a workaround, but maybe this is already implemented as of today?
Thanks