Hi,
Would like to know if there is any way I can constraint the number of different items returned from a drop-table.
Example :
- I have 20 distinct shards in the common category.
- Common chest opens (Quantity of 20), but i only want it to return A,B,C **OR** C,D,E **OR** A,C,E in any quantity combinations.
This varying amount of distinct shards will increase in numbers as the game progresses, so creating multiple permutations of drop tables is not feasible.
I have attempted to set quantity to 3, so i only always get a maximum of 3 different results, and then multiplying it via a value in item custom data and granting players items, but I soon realized that was not a possible solution as granting only gives a player 1x of a specific object.
Appreciate any suggestions on this.
Thanks.