Hello, I was looking at the matchmaking API and was wondering if there is any way I can retrieve the amount of players currently connected to instance before I connect to it. If not, I was planning to just keep track of the player count on the server and update the game info data with the player count so it can be accessed when getting a list of the current games.
I need this in order to determine whether the instance has enough slots in order to connect all members of the party queuing together. Thanks to anyone that can help!