In Title Settings/Limits there is a section wich says:
Number of times the same player data value may be updated within a period of 15 seconds - 10 updates
What exactly does it limit?
Does it count numbers of key-value pairs in a single update request or is it a number of server.UpdateUserInternalData operations ?
Example - I have server.UpdateUserInternalData which updates 8 Key-value pairs
If I exceed this limit - what will happen ? will the whole request fail or will it update some of those values and skip the others that do not fit in limit?
Is it possible that data is somehow missed in this situation - like updated with empty string/json?
Thanks in advance