FIrst, thanks to any and all help. I really appreciate it. I am new to unity and playfab, so please forgive me. I know this is probably easy, but I am missing it. Here are the details:
1) I have a simple client making a command call using Mirror to the server. The server responds with an rpc call back to the client with a specific string. Basically a hello world program.
2) This works on my local machine
3) I have made the headless server build and posted it on my prefab title area. Its up an running with an AWS URL
Now, how to I get the client to contact the server? What replaces localhost for the network address? I tried the AWS URL but it won't connect.
Do I have to make a playfab connection in the client before doing the mirror command call to the server?
Or do I need to make a playfab call to get a list of available servers, then connect with their IP/port?
Thank you!