Hi
So this is a HTML5 Flappy bird like game where you collect coins with various values and at the end of the game the statistic for leaderboard is sent thus being prone to hack, players can execute the request from the browser cheating the last score.
In the tutorial you recommend to enable "Allow client to post player statistics"
https://docs.microsoft.com/en-us/gaming/playfab/features/social/tournaments-leaderboards/quickstart
So thats the way it's implemented and now the game is full of fake high scores.
Whats would be the best way to improve this?
Thanks.