Hello. I'm completely new to PlayFab and would like to get an idea about the sort of cost for an average indie game developer. I have read the documentation on pricing, and there's lot's of detail, but for a newcomer like me it doesn't really mean much or help to provide a ballpark figure. Hopefully some kind people can give me some advice by answering some of these questions.
Say I have a multiplayer game that makes a small amount of money from adverts. Lets say for example it makes between $50 and $100 per month.
1. Is it possible that such a game could exist by using just the free development tier?
2. Is it possible or even likely that the amount of revenue you make from ad revenue could be less than the amount you are paying out for PlayFab? Or are the limits within each tier generous enough that this shouldn't ever happen? Perhaps someone could share the sort of ratio of revenue to expenditure you get on average.
3. Is it possible to have an unexpected surge in costs that could wipe out your bank account due to a sudden spike in player activity? Are there safety caps you can put in place to prevent your costs shooting up unexpectedly? Many thanks in advance.