We were using CloudScript to directly call the Facebook API to send messages to players. However, because the Facebook API takes longer than the 1 second limit for Cloud Script to respond, most requests were failing.
We have decided to move this from the PlayFab CloudScript into a separate Azure function, but now I can't seem to call this function from PlayFab.
I did register it in PlayFab and then created a test Scheduled Task to verify it reaches Azure properly, however it always fails with no further explanation in the log. If I test the HTTP request directly against Azure using Postman it works.
Any idea on what is going on here?