According to the Pricing Meters page:
https://docs.microsoft.com/en-us/gaming/playfab/features/pricing/meters/meters#example
"The minimum billable memory size and execution time per execution is 128MB and 1ms, respectively"
However, in "PlayFab Consumption: Best Practices":
https://docs.microsoft.com/en-us/gaming/playfab/features/pricing/consumption-best-practices
"For example, if you have a total memory footprint, between your script code and variable usage in the script, of 1 MB, you would need to run that script for 1,000 seconds (across many users, presumably) to get to 1 GB/s."
According to my understanding, if my script has a total memory of 1MB, it will still be count as 128MB.
Therefore, running the 1MB (or 128MB) memory script 7.8125 seconds will already get me to 1 GB/s.
Am I understanding the minimum billable memory correctly? There's a huge difference between the two, and I would like to have some clarifications.
Thank you.