Is it possible to disable playstream for all or some events?
In our game, the player calls a cloudscript function downloadChart() to download the levels. We have around 30+ levels, and each level is around 70kB. As executing cloud script creates a playstream event with the function result, downloadChart() alone creates 70*30 = 2100 playstream events, which costs around 0.0126 USD.
Along with our other events, we estimate that playstream events alone will be responsible for over 70% of our monthly playfab cost, at around 4000USD/month (0.04/MAU, much higher than before the pricing update). Our publisher is not happy with it.
Therefore, we would like to see if it's possible for us to disable playstream events for certain or all events, such that the monthly cost won't be so insane.
Thank you.