I'm attempting to verify the integration of the GSDK with my Unreal Engine dedicated server and I'm unable to run the MockVmAgent. I've followed the instructions in "Integrating the PlayFab GSDK into Unreal Engine 4" to create the server .zip file, and "Locally debuggin game servers and integration with PlayFab" to test it locally. When I launch the MockVmAgent I get an error saying that the system failed to locate a specific file:
Unhandled exception. System.ComponentModel.Win32Exception (2): O sistema não conseguiu localizar o ficheiro especificado.
at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at Microsoft.Azure.Gaming.VmAgent.Common.Interfaces.ProcessWrapper.Start(ProcessStartInfo startInfo) in E:\MPBuildHost14-01\_work\98\s\src\VmAgent\VmAgent.Common\Interfaces\ProcessWrapper.cs:line 32
at Microsoft.Azure.Gaming.VmAgent.Common.Interfaces.ProcessRunner.CreateAndStart(Int32 instanceNumber, GameResourceDetails gameResourceDetails, ISessionHostManager sessionHostManager) in E:\MPBuildHost14-01\_work\98\s\src\VmAgent\VmAgent.Common\Interfaces\ProcessRunner.cs:line 60
at Microsoft.Azure.Gaming.MockVmAgent.MultiplayerServerManager.CreateAndStartContainerWaitForExit(SessionHostsStartInfo startParameters) in E:\MPBuildHost14-01\_work\98\s\src\VmAgent\MockVmAgent\MultiplayerServerManager.cs:line 66
at Microsoft.Azure.Gaming.MockVmAgent.Program.Main(String[] args) in E:\MPBuildHost14-01\_work\98\s\src\VmAgent\MockVmAgent\Program.cs:line 73
at Microsoft.Azure.Gaming.MockVmAgent.Program.<Main>(String[] args)
What is the file that the vm is looking for?