Hi,
What would be the best scenario to create a private game using playfab? What i think is suitable for me is to request multiplayer server from cloudscript and then return the IP address and port number to the client and then the client can share the IP address and port number with friends which in turn can join directly to the server. In this scenario i see two problems:
1. Ip address and port number could be exposed and exploited.
2. How the other players will be validated who join directly to the game server, as few steps are required before like deduction of virtual currency.
How can i overcome these problems?
Can i use matchmaking for this purpose? If so, please guide the way.
Thanks