Hello Everyone, We will add Friend System into our game and i need some advices.
This feature includes this options
-Add Friend with Request and responses. We can use Two way friend confirmation for this.It is ok part of this feature. We can use push notification for messaging between two players.
-But also we will add lobby system so player can invite other player to its own lobby and make matchmaking after that.
**We are using photon networking for matchmaking stuff.**
I need some help about lobby system with playfab.In lobby system we should can able to do;
-Invite a player
-Kick a player
-Ready/Not ready option, when all users ready, lobby master can start matchmaking with everyone.
-Also i think we can use for lobbies entity groups or party system api but i don't know what is the best practice of that.
Any help will be appreciated!