I'm making a mobile app in Unity. I have successfully set up a subscription in Google Play and PlayFab so that Android users can sign up for it through Unity IAP, and their receipt is validated so they get the membership in PlayFab. Great!
For testing purposes, Google's subscriptions renew every 5 minutes. At the end of the renewal period, Google "bills" me again. However, the subscription lapses in PlayFab! How do I get the billing info from Google, and give it to PlayFab so the subscription stays active?
Thanks,
Ryan