Hi,
I'm looking for a way to handle matchmaking in Unreal across multiple platforms. I thought PlayFab would offer that, but the proper way to do this in Unreal would be with an Online Subsystem which handles everything related to game sessions.
The PlayFab Unreal plugin doesn't implement an Online Subsystem, atleast I couldn't find one. So, my question is, is it possible to handle Unreal game sessions with PlayFab and if yes, how?