WIth former multiplayer servers, if I enabled a region just for a quick test and disabled it later, it would count as a whole hour. If I had to run for example 3 tests that required closing server between them, it would consume 3 hours even if the test actually were less than half a hour. is it still like this in Multiplayer 2.0 or are VM hours more forgiving this time?
Also, is the 100 hours free testing tier monthly or "once in a lifetime" meaning that once you consume the 100 hours for your account that's it? Thanks!