In our game we have a loading screen which loads static data (stored in Title Data) which once done ask the player to login, which then loads player data (stored in Player Data).
This brings me to the question : "How do I load my static data without being logged?"
Since it's only a GET on a title wide data I hoped it didn't need the client to be logged but I was wrong.
Here are solutions that came to my mind:
- Is using a specific policy allowing the GetTitleData request to be fetched from a Client with HasSignatureOrEncryption set to false the best way?
- Do I need to login the player temporarily to get that static data before logging him again?
Do you know if there is a better solution or which of the ones I gave is the "less bad"