I did multiplayer using photon, created a room and called webhook to playfab
I wrote a shuffling algorithm for the cards and function for dealing the cards in cloudscript
I am having trouble in where to store the cards and how to maintain the game state
Consider there are rounds going on the game
Where do I store the data of the rounds and the players playing in it
,I did multiplayer using photon and called webhook to playfab
I wrote a shuffle algorithm for the cards and function for dealing the cards
What I am struggling in where to store the cards and how to maintain the game state
Consider there are rounds going on the game
Where do I store the data’s of the rounds and the players playing in it