I'm having a hard time trying to figure out how to fix all the bugs from Playfab latest Unity Authentication Sample, from 2017, in Unity 2019. I'm a big fan of Playfab, but I don't understand why not to have a sample project (up-to-date) covering all the authentication map.(https://docs.microsoft.com/en-us/gaming/playfab/features/authentication/media/tutorials/playfab-anonymous-login-and-recoverable-login.png)
As an indie developer time is money and if I have to decide which Baas service I'm gonna use, I would start with the easiest and up-to-date implementation.
It really bugs me that now I have to stop my game production to solve this issues.