This is my second post concerning this issue of invalid xbox token. In my first post it was stated that I had to link xbox to play fab on the back end. I am part of the creator program and have yet to get an instructions on how to do that. Now that Xbox is a native service of playfab or the other way around its on me. I have yet to also find the GetToken any where in the PlayFab Plugin for UE4 using blueprints. So am I right to assume that I have to download the SDK and use C++? So if there is to be any linking on the back end will someone please give me some how to instructions since there is no documentation on this either with play fab or on the creators program side of things.