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Question by DHHD · Apr 17, 2020 at 03:18 AM · CloudScriptwebhookstasks

Cloudscript and Azure Function Price

Hello PlayFab team,

I have some questions about the new price.

1. CloudScript has an average new price of $ 0.2 / million for calls.

I understand that this is Cloudscript of PlayFab. But if I use Azure Function, besides the cost for Azure Function, do I have to pay for PlayFab when I generate an Azure Function call from the Client?

2. Webhooks, Scheduled Tasks And Rules of Automation how priced. I do not see updates to its price.

Thank you.

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avatar image DHHD · Apr 18, 2020 at 03:28 AM 0
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@Brendan Can you help me?

avatar image DHHD DHHD · Apr 20, 2020 at 05:31 AM 0
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Can someone answer my question?

avatar image DHHD DHHD · Apr 20, 2020 at 07:50 AM 0
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Can someone answer my question?

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Answer by SethDu · Apr 20, 2020 at 08:37 AM

CloudScript executions include ExecuteFunction API calls, actions & rules, and scheduled tasks. Total executions are metered based on the total number of these CloudScript executions that are processed by PlayFab. You may see the details on https://docs.microsoft.com/en-us/gaming/playfab/features/pricing/meters/meters.

For more information about these executions, see Server-Side Cloud Script - Execution Function, Actions & Rules, and Scheduled Tasks.

In terms of Webhooks, Scheduled Tasks And Rules of Automation, please navigate to [Game Manager] -> [title settings] -> [limits] for more information

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avatar image DHHD · Apr 20, 2020 at 09:02 AM 0
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Thanks for your information.

I want to ask one more thing. I noticed that instructions to call ExecuteFunction from the Client should be limited to 1-2 times per minute. My client calls ExecuteFunction to Azure Function about 5 times per minute, does it affect PlayFab and cause any restrictions?

avatar image SethDu ♦ DHHD · Apr 20, 2020 at 09:18 AM 1
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I don't find any specific limit for ExecuteFunction API call frequency. It should have the same limit as other client API calls. Otherwise, it depends on the contents inside the functions, for example execution time. In a word, even though the recommended scenario is that reduce the frequency of client API, I don't think call Azure function 5 times per minutes will have any bad influence on PlayFab service, since now PlayFab is using calculation gigabyte seconds and amount of executions for measuring usage.

avatar image DHHD SethDu ♦ · Apr 20, 2020 at 09:20 AM 0
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Thank you so much

avatar image Ben Vissotzky · Jul 24, 2020 at 08:49 PM 0
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Does this mean that calling cloudscript ExecuteFunction will incur playfab cloudscript costs, plus azure function execution costs? Even if the cloudscript in question was in Azure?

avatar image Ben Vissotzky · Jul 24, 2020 at 08:53 PM 0
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Meaning... do you pay twice for every cloudscript execution if you are using azure functions and not vanilla cloudscript?

avatar image SethDu ♦ Ben Vissotzky · Jul 27, 2020 at 02:09 AM 0
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No, they will share the same resource and won't pay twice.

avatar image Meltdown Interactive Media SethDu ♦ · Feb 08, 2021 at 04:20 AM 0
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@SethDu But how does MS know that my Azure Functions are being used by PlayFab, and that I'm not calling them from another client? I take it then when they see it's a request from PlayFab, they don't bill separately for the Azure Function call then?

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