Hello,
I'm using the Unity integration of playfab. I'm currently on Unity 2019.3.1f1 with PlayFab SDK 2.78.191121. Rarely I receive the following exception as error response from calling PlayFabClientAPI.UpdateUserData:
Unhandled error in PlayFabUnityHttp: System.IndexOutOfRangeException: Index was outside the bounds of the array. at PlayFab.Internal.PlayFabUnityHttp+<Post>d__12.MoveNext () [0x001c3] in C:\Users\x\Documents\y\z\Assets\PlayFabSdk\Shared\Internal\PlayFabHttp\PlayFabUnityHttp.cs:168 UnityEngine.Debug:LogError(Object) Rarebyte.Common.<>c__DisplayClass11_0:<Save>b__1(PlayFabError) (at Assets/Scripts/SaveGame/PlayFabPlayerDataManager.cs:113) PlayFab.Internal.PlayFabUnityHttp:OnError(String, CallRequestContainer) (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabUnityHttp.cs:275) PlayFab.Internal.<Post>d__12:MoveNext() (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabUnityHttp.cs:201) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
The call works fine most of the time, but every once in a while (haven't found a pattern yet) the exception is thrown. Any hint on why this can happen? Looking at the SDK release notes updating won't include any fixes which is why I'm staying on the old version so far.