Hi,
We are going to implement PlayFab Party on a Unity project for iOS and Android, and since there is no support for it in the SDK yet, we'll need to write our own and would like some advice on the best way to proceed.
I saw there's a C API header in the GitHub, but there's no documentation on how to use it. Would it be usable for C# interop, or should we write our own native libraries?
Thanks in advance