Dear all,
so sad I've seen the new pricing system. Currently I am on the essential tier for good reasons. I am the classic indie dev, trying to built up something slowing and trying to improve my app/game continuously, also to offer my "customers" are fresh and enjoyable time. At the same time it#s also the case, that you will be compared to large/professionals that can easily offer services like leaderboards, authentication, awards.....things for which you need "professional" services which you cannot afford as an indie as you usually don't have the audience and thus the ability to monetize your game.
With the new pricing, it makes it even harder. Up to 10,000 account is such a low mark which makes it really hard to achieve anything meaningful. As an example I make a promotion so that lots of new players install and register for the app. But there are also players that just register, play once and after that leave forever. But if I am not wrong these players also count and could lead that the limit of 10k account get exceeded. Is that possible to delete "unused" account to comply with the account limit?
I also appreciate that you allow indies to use more services which was not the case on the original essential (if i did not misunderstand anything here eg party chat...).
Unfortunately it's always the same with MS products, to me it appears that MS is more focused on professionals/large corps and forgets about the same indies which is kind of sad.
Hopefully you can bring some light into the new limits.
'Many thanks and best wishes,
michael