I get this error after submitting, however everything looks to be in order.
Here's the request JSON being sent:
{ "Metadata": [ { "Property": "", "Value": "", "GameManagerClassMetadata": null, "_table_isNew": false, "_table_original": { "Property": "", "Value": "", "GameManagerClassMetadata": null }, "_table_index": 0 } ], "Ports": [ { "Name": "UE", "Protocol": "UDP", "PortNumber": 7777, "GameManagerClassMetadata": null, "_table_isNew": false, "_table_original": { "Name": "", "Protocol": "", "PortNumber": 8080, "GameManagerClassMetadata": null }, "_table_index": 0 } ], "Name": "UETest", "ServersPerVm": 1, "Assets": [ { "MountPath": "C:\\Assets", "FileName": "WindowsServer.zip" } ], "Certificates": [], "RegionConfigurations": [ { "Location": "EastUs", "MaxSessions": 1, "StandingBySessions": 0, "DynamicStandbySettings": { "IsEnabled": false, "MinStandby": null, "MinActiveAsMultipleOfStandby": null, "RampDownSeconds": null, "DynamicFloorMultiplierThresholds": null }, "Status": "", "CurrentActive": 0, "CurrentStandby": 0, "CurrentPropping": 0, "GameManagerClassMetadata": null, "_table_isNew": false, "_table_original": { "Location": "", "MaxSessions": 0, "StandingBySessions": 0, "DynamicStandbySettings": { "IsEnabled": false, "MinStandby": null, "MinActiveAsMultipleOfStandby": null, "RampDownSeconds": null, "DynamicFloorMultiplierThresholds": null }, "Status": "", "CurrentActive": 0, "CurrentStandby": 0, "CurrentPropping": 0, "GameManagerClassMetadata": null }, "_table_index": 0 } ], "StartGameCommand": "C:\\Assets\\PFMatchmakingServer.exe -log", "VmSize": "Standard_D1_v2", "Repository": null, "Tag": null, "Platform": "Windows", "ContainerFlavor": 0 }