I am still working through getting setup with Unity / Mirror / PlayFab, as per my other couple posts on other issues. I want to use PlayFab for multiplayer and it's other awesome features (I have used them before) so I am trying to work through this. I have gotten a server deployed, now I am trying to get an actual game client and server connected and playing a game. I am currently using uMMORPG, wiring up the PlayFab SDK based off your examples and going from there. I now have clients connecting but while testing in editor to remote servers on PlayFab I get:
/MultiplayerServer/RequestMultiplayerServer PlayFabError(MultiplayerServerTooManyRequests, MultiplayerServerTooManyRequests - NoHostsAvailableInRegion - No Hosts available in regions 'WestUs', please retry., 429 429)
This is after connecting about 20 or so times in editor while testing things. I am disconnecting with Mirror every time and I am not seeing a smoking gun in the console.
TitleID: 6DE50