Hi! I don't quite understand how the limits are calculated.
The problem is that I want to test my data to see if I can keep it within the limits and then try to optimize it. Yesterday I added 9 keys to my test player's internal data. A value size for each key is ~2 Kbytes. Then I added a key with a value size ~ 5.5 Kbyte.
Then I went to "Player data value size" page in "Limits" section, and looked at the "Usage" graph. It shows that I used 0 Kbytes. I looked at the graph several hours later, and it still shows that there is 0 Kbytes used.
I thought that maybe internal data is unlimited. Ok, then I added some keys with the same big values to player's data, and there's still 0 Kbytes used.
Maybe I don't know something? Could you please explain this situation, I just don't want any surprises on a latter stage.
This is my player data (each value is ~2 Kbytes):
This is the usage graph, it's zero for some reason: