Right now the examples just have you work with a local container and through local host. What I want to know is how to actually connect to a remote PlayFab server. I have figured out how to get it built, sent up to PlayFab and have it ready to listen. But how do I connect to it? How do I start a game? I believe you have to use PlayFabMultiplayerAPI.RequestMultiplayerServer() but then what? You the information back from that method sure, but do you connect with PlayFabMultiplayerAPI.GetBuild()...? No idea. Listening on a localhost connection is easy. How do we connect with a remote server?
And don't point me to: https://community.playfab.com/questions/26677/playfab-multiplayer-servers-20-thunderhead-game-se.html?childToView=26785#answer-26785 This doesn't have the answer.
I am happy to put together a test project and share it with the community cause this would be an awesome feature if this question / tutorial was better answered.